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  1. Incentive for Castle Upgrade: tax increase, ability to switch between castles, custom colors, etc.

    Currently there is no good reason to upgrade your castle, its just an expense - with each castle upgrade it should increase the money collected from your buildings (tax increase).

    834 votes
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      under review  ·  Jared responded

      Hi all. Recently in a We Rule planning meeting the idea of involving your castle in some sort of meaningful fashion came into discussion. We’re definitely exploring this as a means to deliver new types of gameplay experience and we’ll be sure to keep you all informed should some of these ideas come into fruition. Thanks!

    • Options Menu

      A options button with all sorts of potential choices ranging from feature choices to advanced newer hardware only choices. Suggestions :

      Weather on/off
      Day Night on/off
      Incoming Orders on/off
      Lots of NPCs on/off (i miss having one npc for every, single building)
      All Load on/off (imagine every realm up on screen with your kingdom with a small green border separating them... all at once)
      Advanced Animation on/off (npcs travel on roads, wave at eachother, carriages come and go, guards patrol walls, stuff)
      Volume Controls
      Castle Toggle (choose from all you've purchased)

      418 votes
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        We’re currently researching this feature for a future update. At this time we don’t have a rundown of exactly what options will be available, but please list those you’d like to see in the comments section for their consideration.

        Thanks!

      • Bring back our Magic Cauliflowers to our normal farms!

        This is regarding the recent update, ngmoco has removed magic cauliflower from our normal farms and placed it in magic farms. I feel very sad because an update is meant to add new things to the game instead of removing it. Hence, i feel that this is very unfair to all players, especially lower level ones. Now we'll have to pay for the magic cauliflower that was once free. Don't u think you are making us pay more in a indirectly way?

        243 votes
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          While we’re not looking to bring back the original Magic Crops to non-Magic Farms, we are looking into new crops instead.

          Many players have asked for 11 or 12 hour crops to return, and we’re working on designing these to fit in with the framework of We Rule.

          Thanks for your feedback! We are listening.

        • Social Map/Friend List Options: sort, edit, reverse list, and select friends by individual games

          Often players are not active in every game, so it would be great to choose which Plus friends show up in each game. It would also be great to be to sort them more easily vs having to delete and add them again.

          128 votes
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            We currently have limited options regarding how social maps are populated since this data is managed entirely by plus+.

            However, we are interested in giving more options when we’re able to, or changing the default from “date added – newest to oldest” to “most recently active.”

          • Remake the "shop" menu

            With the constant updates coming weekly, it is starting to take some time to reach some of the shops at the end of the menu. Some sort of sub-categories would be nice to have.

            44 votes
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            • 26 votes
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              • 13 votes
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                • Change We Farm to We Safari...

                  My suggestion is that you remove the farm aspect of We Farm Safari and leave it as We Safari and continue with that theme. Then i'd make a new app called We Farm 2 or We Ranch with a focus on farm content once more

                  11 votes
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                  • improve the graphics of certain buildings they're too

                    The clock tower in we rule
                    The wonders, pizza restaurant, rollercoaster etc. in we city

                    0 votes
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